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Welcome to your new campaign!

This is your new campaign homepage. The first thing you should do is invite your players. Click on the ‘Manage Members’ link in the right sidebar and send them an invite to join the campaign.

After that, take a look at your wiki. There is some more helpful info there.

Pathfinder (standard)
Dungeonworld (talky, back and forth, for bards)
Fate (???)
Hero system (crunchy, for mechanics/traps)
Savage Worlds (dangerous, for assassins)
13th Age?
Numenera?

There are thieves guilds all across the five nations. Each nation has a specialty.

Acrobatic theft. Run on rooftops, daring leaps, tricky heists and big scores.
Magical theft. Use magic to aid thievery. Also like stealing magic and artifacts.
Thuggery/assassins.
Money. Pure money greed thieves. Mafia. Relationship/charisma oriented.
Mechanical thieves. Lockpickers, trapsetters.

Sheriff King. The ruler of the law enforcers.

Phila names:
Warnock
Fitzwater
Ellet
Emlen
Sharpnack

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